Void Interactive has confirmed the console port of its violent shooter, Ready or Not, has been changed “as absolutely required by our first party partners”, including tweaks to dismemberment/gore, nudity, mistreatment of children, and “explicit representations of violence”. And in some instances, these changes may be applied to the PC version, too.
In an update posted to Steam, the team said that after some changes, the game secured a PEGI 18 / USK 18 / ESRB M-rating, and was “fortunate enough […] to pass certification for the launch on our first submission”. Void was now “relieved” to be finished with the console launch certification process and says any changes made “remain faithful to the original tonality of the game”.
“Maintaining multiple versions of the game with different assets and system mechanics increases the likelihood of bugs to occur in future updates, and subsequent challenges keeping the game updated across multiple versions,” the team explained, justifying why it’s had to tweak the PC version, too. “Think lighting or optimisation issues, for example (or any number of unexpected bugs from maintaining different versions).